3 bosses tracked in Gruul's / Mag

Gruul's Lair

High King Maulgar

AbilityModeSeverityPenaltyThresholdRoles
Arcing Smash Hit Countcritical-15.00Exempt: tank
Blast Wave Hit Countmajor-10.00All roles

Arcing Smash: Frontal cleave - only the main HKM tank should be hit. Off-tanks and all other players fail this mechanic if hit.

Blast Wave: Krosh Firehand AoE fire blast. No one should be hit by this.

Gruul the Dragonkiller

AbilityModeSeverityPenaltyThresholdRoles
Shatter Damage Takencritical-15.006500 dmgAll roles
Cave In Hit Countmajor-10.004 hitsAll roles

Shatter: Occurs after being stoned. Players taking more than 6,500 damage from poor positioning fail the mechanic.

Cave In: Falling rocks at random locations. More than 4 hits means the player is not moving out quickly enough.

Magtheridon's Lair

Magtheridon

AbilityModeSeverityPenaltyThresholdRoles
Blast Nova Hit Countcritical-15.00All roles
Debris Damage Takenmajor-10.0020000 dmgExempt: tank
Cleave Hit Countcritical-15.00Exempt: tank

Blast Nova: If a Blast Nova goes off, the entire raid fails the mechanic. Cube clickers must not miss their window.

Debris: Falling debris during phase transitions. Taking more than 20,000 damage means the player is not moving out.

Cleave: Frontal cleave. Anyone other than the main tank taking cleave damage fails the mechanic.

These configurations drive the mechanic scoring system. All players are held to the same standards unless explicitly exempted by role. Double penalties (mechanic + death) are intentional design.

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